Entry for a challenge at Pixel Joint. Create a Pokemon character and two evolutions. Wanted to try something a bit different for this challenge, with a creature evolving one way whilst devolving in another. Kind of a symbiosis thing going on.
Colour count: 16
Entry for yet another challenge at Pixel Joint. The goal this time to create an animated fighter idle stance. Attempted a few new animation techniques here.
Colour count: 14
An isometric Sega Master System 2. Originally twice the size, but I eventually realised that it was far too large for me to pixel in a reasonable time.
Colour count: 11